Art of Fighting 2 (Neo-Geo, NGCD)
This game is just scary, it's so good. I purchased this
game about three months ago, and played it for the first
time. WOW... I didn't know what I was missing. Folks, if
you haven't experienced this game yet, pick it up!
Gameplay:
When this game was released, the mighty Street Fighter 2
was STILL ruling the arcades... Of course this game did
not make a DENT in SF2 profits, not any more than any of
the other Neo games did. HOWEVER, this game is more playable
than SF2, the characters have a better "feel"
to them...
Art of Fighting 2 is all about the gameplay and the memorable
characters. This game is DIFFICULT if you are new to the
series. For a special treat (I won't blow it for you), crank
the difficulty to the max and beat the game having never
lost a single round. One can't forget, either. Unlike the
original Art of Fighting, you cannot get by with just jumpkicks!
Graphics:
I mentioned that Street Fighter 2 was STILL ruling the arcades
when this was released... Well FINALLY a 2D fighter that
looks prettier than the mighty SF2 was here! No one played
it, but damn it all, it was here!
Neo fans were treated to huge, detailed characters, memorable
backdrops, and superb animation that panned in and out depending
on the distance between the fighters. This is something
special, friends. SNK could have and should have kept the
feel of this game in tact for future version... I can imagine
that we'd be up to Art of Fighting 7 on Dreamcast by now...
Sound/Music:
This game's music has it all! That's just all there is to
it. The Neo CD version has an ever better soundtrack...
Sound effects are standard SNK fare (damn I'm tired of writing
that...)
Replay Value:
You'll find this game somewhere, and proceed to play it
at least once a day for the rest of your life!
"And THAT'S and ORDER!" - Thank you Sgt. Slaughter
- Powered by Kyo2000 -